Ivy Granger thought she left the worst of Mab’s creations behind when she escaped Faerie. She thought wrong.
In a cruel twist of fate, Ivy has unleashed a powerful horde of Unseelie beasts upon her city, turning her homecoming into a potential slaughter of innocents. Now Ivy must gather her allies to fight a reputedly unstoppable force–The Wild Hunt.
Will the training Ivy received in her father’s court be enough to save her city, or will Harborsmouth be forced to kneel before the Lord of the Hunt? She is willing to risk her own life, but some sacrifices come at a cost worse than death. When an ally is bitten by one of The Wild Hunt’s hounds, Ivy must face the possibility that winning this battle may mean killing the one person she has come to love most.
Hound’s Bite is the fifth full-length novel in the award-winning Ivy Granger urban fantasy series by E.J. Stevens. The world of Ivy Granger, including the Ivy Granger Psychic Detective series and Hunters’ Guild series, is filled with action, mystery, magic, dark humor, quirky characters, bloodsucking vampires, flirtatious demons, sarcastic gargoyles, sexy shifters, temperamental witches, psychotic faeries, and snarky, kick-butt heroines.
The Ivy Granger series has won numerous awards, including the BTS Red Carpet Award for Best Novel, the PRG Reviewer’s Choice Award for Best Paranormal Fantasy Novel, Best Urban Fantasy Novel, and finalist for Best Urban Fantasy Series.
Late 1895, and Sherlock Holmes and his faithful companion Dr John Watson are called upon to investigate a missing persons case. On the face of it, this seems like a mystery that Holmes might relish – as the person in question vanished from a locked room. But this is just the start of an investigation that will draw the pair into contact with a shadowy organisation talked about in whispers, known only as the ‘Order of the Gash.’
As more people go missing in a similar fashion, the clues point to a sinister asylum in France and to the underworld of London. However, it is an altogether different underworld that Holmes will soon discover – as he comes face to face not only with those followers who do the Order’s bidding on Earth, but those who serve it in Hell: the Cenobites. Holmes’ most outlandish adventure to date, one that has remained shrouded in secrecy until now, launches him headlong into Clive Barker’s famous Hellraising universe… and things will never be the same again.
With an introduction by Hellraiser II actress Barbie Wilde.
Three times before, Yorkshire’s Ritual Crime Unit tried and failed to catch the “Valentine Vampire,” a ritualistic serial killer whose victims show up drained of blood. Fourteen years after the last deaths, it seemed the case would never be solved.
Now there’s another body, and if the killer’s pattern holds up, there are at least two still to come. Last time, Pierce’s superiors had insisted she hunt for a monster she knows doesn’t exist, that can fly and turn to mist; the media had a field day, and the “Vampire” became the subject of a best-selling book. This time she’s determined to find and stop the all-too-human culprit before it’s too late.
“If you like crime novels that have the odd bit of supernatural weirdness in them, this is for you. It’s dark, dramatic, and occasionally funny—a good read.”
SF&F Reviews on Disturbed Earth
‘Cracking fun. Pierce is an excellent character, with a great voice, in the grand tradition of cranky middle-aged
detectives. Urban fantasy could use a damn sight more protagonists like her.’
Tor.com on Disturbed Earth
Almost a year after their wedding, and two since their daughter Fiona was rescued from a kidnapping by dark faeries, life has finally settled down for Caitlin and Edward. They maintain a façade of normalcy, but a family being watched over by the fae’s Rogue Court is far from ordinary. Still, it seems the perfect time to go on their long-awaited honeymoon, so they head to New Orleans.
Little do they know, New Orleans is at the center of a territory their Rogue Court guardians hold no sway in, so the Court sends in Wraith, a teenage spell slinger, to watch over them. It’s not long before they discover an otherworldly force is overtaking the city, raising the dead, and they’re drawn into a web of dark magic. At the same time, a secret government agency tasked with protecting the mortal world against the supernatural begins their own investigation of the case. But the culprit may not be the villain everyone expects. Can Wraith, Caitlin, and Edward stop whoever is bringing the vengeful dead back to life before another massacre, and before an innocent is punished for crimes beyond her control?
Damien and Sari. Their union became pivotal in Irin history. But to understand their ending, you must go back to the beginning. A young singer and a hardened warrior meet and mate, but their life is torn apart by violence, betrayal, and grief.
Yet no matter how much pain and anger stain their lives, bonds in the Irin race cannot be abandoned. Damien and Sari will never truly leave each other, because those who are destined cannot be ignored.
The Staff and the Blade is a novel in four parts. It is the fourth book in the Irin Chronicles.
“She hates me as she loves me. Wholly and completely. Sari never does anything by halves.”
Gibson Barton knows his Pack is on the verge of something they will never be able to prepare for: a chance at freedom. Yet when he’s finally able to open his eyes to what might be his fate, it could be too late.
As a submissive wolf of her Pack, Mandy Calhoun has always only watched Gibson from afar. Because of her fears, she hasn’t let her intentions toward him—or the other in her sights—be known.
Oliver Dare is the Foreseer of the Ursine Pack, and knows with each vision, his death is that much closer. Yet he cannot see his own future—or that of the two wolves who have been thrust into his path.
There is danger lurking in the den, and as the three learn to process their emotions and navigate their temptations, they’ll have to fight for something they never knew they had—or sacrifice it all for a purpose far greater than their own destinies.
Sinclair, Alpha of the Unseen Pack, is determined to destroy the Shifter Accommodation Unit. He understands that his people will never be free until the truth is revealed and their enemies are brought out of the shadows and exposed to the public. Unfortunately, the human female who has been secretly working with him has disappeared, and his priorities must shift slightly. He’s resolved to track her down, and not just because she has the information he needs.
Mira Reese isn’t stupid. She’s painfully aware that the sexy shifter she’s been working with has been using her fascination for him to gain access to the CDC computer system. But that doesn’t stop her from helping Sinclair. Not when it allows her to be close to him. But after the CDC kidnaps her, she realizes that this isn’t a game. She’s a potential savior for the future of the shifters—and perhaps especially the loner wolf who stirs her passions.
Science Fiction / Fantasy
Drowned Worlds looks at the future we might have if the oceans rise – good or bad. Here you’ll find stories of action, adventure, romance and, yes, warning and apocalypse. Stories inspired by Ballard’s The Drowned World, Sterling’s Islands in the Net, and Ryman’s The Child Garden; stories that allow that things may get worse, but remembers that such times also bring out the best in us all. Multi-award winning editor Jonathan Strahan has put together sixteen unique tales of deluged worlds and those who fight to survive and strive to live.
Featuring fiction by Paul McAuley, Ken Liu, Kim Stanley Robinson, Nina Allan, Kathleen Ann Goonan, Christopher Rowe, Nalo Hopkinson, Sean Williams, Jeffrey Ford, Lavie Tidhar, Rachel Swirsky, James Morrow, Charlie Jane Anders, Sam J. Miller and Catherynne M. Valente.
‘I can hardly wait to see where Jonathan Strahan’s continuing chronicle of the future history of humanity heads next.’
Tor.com on Reach for Infinity
LAMBDA LITERARY AWARD WINNER • NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST
On a cool evening in Kolkata, India, beneath a full moon, as the whirling rhythms of traveling musicians fill the night, college professor Alok encounters a mysterious stranger with a bizarre confession and an extraordinary story. Tantalized by the man’s unfinished tale, Alok will do anything to hear its completion. So Alok agrees, at the stranger’s behest, to transcribe a collection of battered notebooks, weathered parchments, and once-living skins.
From these documents spills the chronicle of a race of people at once more than human yet kin to beasts, ruled by instincts and desires blood-deep and ages-old. The tale features a rough wanderer in seventeenth-century Mughal India who finds himself irrevocably drawn to a defiant woman—and destined to be torn asunder by two clashing worlds. With every passing chapter of beauty and brutality, Alok’s interest in the stranger grows and evolves into something darker and more urgent.
Shifting dreamlike between present and past with intoxicating language, visceral action, compelling characters, and stark emotion, The Devourers offers a reading experience quite unlike any other novel.
Praise for The Devourers
“A chilling, gorgeous saga that spans several centuries and many lands . . . The all-too-human characters—including the nonhuman ones—and the dreamlike, recursive plot serve to entrance the reader. . . . There’s no escaping The Devourers. Readers will savor every bite.”—N. K. Jemisin, The New York Times Book Review
“The Devourers is beautiful. It is brutal. It is violent and vicious. . . . [It] also showcases Das’s incredible prowess with language and rhythm, and his ability to weave folklore and ancient legend with modern day loneliness.”—Tordotcom
“A wholly original, primal tale of love, violence, and transformation.”—Pierce Brown, #1 New York Times bestselling author of The Red Rising Trilogy
“Astonishing . . . a narrative that takes possession of you and pulls you along in its wake.”—M. R. Carey, author of The Girl with All the Gifts
Quinn returns in THE GHOUL KING, another story of the Dreaming Cities by Guy Haley.
The Knight, Quinn, is down on his luck, and he travels to the very edge of the civilized world – whatever that means, any more – to restock his small but essential inventory. After fighting a series of gladiatorial bouts against the dead, he finds himself in the employ of a woman on a quest to find the secret to repairing her semi-functional robot.
But the technological secret it guards may be one truth too many…
“Fans of dark secrets and postapocalyptic adventure will be eager for the next chapter in Quinn’s story.”–Publishers Weekly
At the Publisher’s request, this title is being sold without Digital Rights Management Software (DRM) applied.
The land outside of the Old City was supposed to be green, lush, hopeful. A place where Alice could finally rest, no longer the plaything of the Rabbit, the pawn of Cheshire, or the prey of the Jabberwocky. But the verdant fields are nothing but ash—and hope is nowhere to be found.
Still, Alice and Hatcher are on a mission to find his daughter, a quest they will not forsake even as it takes them deep into the clutches of the mad White Queen and her goblin or into the realm of the twisted and cruel Black King.
The pieces are set and the game has already begun. Each move brings Alice closer to her destiny. But, to win, she will need to harness her newfound abilities and ally herself with someone even more powerful—the mysterious and vengeful Red Queen…
It is a dark time for the Empire. . . .
The Emperor is dead, and the remnants of his former Empire are in retreat. As the New Republic fights to restore a lasting peace to the galaxy, some dare to imagine new beginnings and new destinies. For Han Solo, that means settling his last outstanding debt, by helping Chewbacca liberate the Wookiee’s homeworld of Kashyyyk.
Meanwhile, Norra Wexley and her band of Imperial hunters pursue Grand Admiral Rae Sloane and the Empire’s remaining leadership across the galaxy. Even as more and more officers are brought to justice, Sloane continues to elude the New Republic, and Norra fears Sloane may be searching for a means to save the crumbling Empire from oblivion. But the hunt for Sloane is cut short when Norra receives an urgent request from Princess Leia Organa. The attempt to liberate Kashyyyk has carried Han Solo, Chewbacca, and a band of smugglers into an ambush—resulting in Chewie’s capture and Han’s disappearance.
Breaking away from their official mission and racing toward the Millennium Falcon’s last known location, Norra and her crew prepare for any challenge that stands between them and their missing comrades. But they can’t anticipate the true depth of the danger that awaits them—or the ruthlessness of the enemy drawing them into his crosshairs.
From the Hardcover edition.
In the sequel and conclusion to her critically acclaimed, internationally bestselling novel, The Wildings, Nilanjana Roy takes us back to the Delhi neighbourhood of Nizamuddin, and its unforgettable cats–Mara, Southpaw, Katar, Hulo and Beraal. As they recover slowly from their terrible battle with the feral cats, they find their beloved locality changing around them. Winter brings an army of predators–humans, vicious dogs, snakes, bandicoots–along with the cold and a scarcity of food…Unless Mara can help them find a safe haven, their small band will be wiped out forever. With the assistance of a motley group of friends including Doginder, a friendly stray; Hatch, a cheel who is afraid of the sky; Thomas Mor, an affable peacock; Jethro Tail, the mouse who roared; and the legendary Senders of Delhi, Mara and her band set out on an epic journey to find a place where they can live free from danger.
The Stars Askew is the highly anticipated sequel to the New Weird adventure begun by talented young author Rjurik Davidson. With the seditionists in power, Caeli-Amur has begun a new age. Or has it? The escaped House officials no longer send food, and the city is starving.
When the moderate leader Aceline is murdered, the trail leads Kata to a mysterious book that explains how to control the fabled Prism of Alerion. But when the last person to possess the book is found dead, it becomes clear that a conspiracy is afoot. At its center is former House Officiate Armand, who has hidden the Prism. Armand is vying for control of the Directorate, the highest political position in the city, until Armand is betrayed and sent to a prison camp to mine deadly bloodstone.
Meanwhile, Maximilian is sharing his mind with another being: the joker-god Aya. Aya leads Max to the realm of the Elo-Talern to seek a power source to remove Aya from Max’s brain. But when Max and Aya return, they find the vigilants destroying the last remnants of House power.
It seems the seditionists’ hopes for a new age of peace and prosperity in Caeli-Amur have come to naught, and every attempt to improve the situation makes it worse. The question now is not just whether Kata, Max, and Armand can do anything to stop the bloody battle in the city, but if they can escape with their lives.
At the Publisher’s request, this title is being sold without Digital Rights Management Software (DRM) applied.
Orphaned by her mother and passed from family to family in the village of Kallas in the land of Kodu Riik, Reisil feels as if she will never truly belong. But her training as a tark, or healer, offers her the promise of acceptance by the townsfolk, and as her talents emerge, it appears she will finally be able to hold her head high.
But fate has another path in store: A goshawk named Saljane swoops into her life, and Reisil discovers that she is able to communicate telepathically with the animal. This is an undeniable sign that Reisil has been chosen by Lady Amiya, the goddess of Kodu Riik, to become an ahalad-kaaslane—a guardian of the land who must live a life of constant travel and forgo the very bonds of family and community the girl healer so desires.
Though the role of ahalad-kaaslane is a noble one, Reisil cannot bear the thought of losing the ties with society she has worked so hard to form. She rejects the Lady’s appointment, ignoring the goshawk no matter how persistently it follows her. But when a kidnapping plot breaks a treaty with the neighboring country of Patverseme, Reisil realizes the sentient bird of prey is the only creature capable of tracking the traitors down and saving Kodu Riik from the evils of war. Reluctantly, Reisil accepts her destiny as an ahalad-kaaslane, and embarks on a dangerous pursuit of the kidnappers—and a perilous trek of self-discovery—in order to save two kingdoms.
A feminist fantasy of honor and perseverance that features a special soul-to-soul bond with a blessed animal, Path of Fate was nominated for the Mary Roberts Rinehart Award.
Since Newton witnessed a bubble rising from his bathtub, mankind has sought the stars. When William III of England commissioned Capt. William Kidd to command the first expedition to Mars in the late 1600s, he proved that space travel was both possible and profitable.
Now, one century later, a plantation in a flourishing British colony on Mars is home to Arabella Ashby, a young woman who is perfectly content growing up in the untamed frontier. But days spent working on complex automata with her father or stalking her brother Michael with her Martian nanny is not the proper behavior of an English lady. That is something her mother plans to remedy with a move to an exotic world Arabella has never seen: London, England.
However, when events transpire that threaten her home on Mars, Arabella decides that sometimes doing the right thing is far more important than behaving as expected. She disguises herself as a boy and joins the crew of the Diana, a ship serving the Mars Trading Company, where she meets a mysterious captain who is intrigued by her knack with clockwork creations. Now Arabella just has to weather the naval war currently raging between Britain and France, learn how to sail, and deal with a mutinous crew…if she hopes to save her family remaining on Mars.
Arabella of Mars, the debut novel by Hugo-winning author David D. Levine offers adventure, romance, political intrigue, and Napoleon in space!
At the Publisher’s request, this title is being sold without Digital Rights Management Software (DRM) applied.
She wanted an adventure. She never imagined it would go this far.
It begins with a reality TV show. Twelve contestants are sent into the woods to face challenges that will test the limits of their endurance. While they are out there, something terrible happens—but how widespread is the destruction, and has it occurred naturally or is it man-made? Cut off from society, the contestants know nothing of it. When one of them—a young woman the show’s producers call Zoo—stumbles across the devastation, she can imagine only that it is part of the game.
Alone and disoriented, Zoo is heavy with doubt regarding the life—and husband—she left behind, but she refuses to quit. Staggering countless miles across unfamiliar territory, Zoo must summon all her survival skills—and learn new ones as she goes.
But as her emotional and physical reserves dwindle, she grasps that the real world might have been altered in terrifying ways—and her ability to parse the charade will be either her triumph or her undoing.
Sophisticated and provocative, The Last One is a novel that forces us to confront the role that media plays in our perception of what is real: how readily we cast our judgments, how easily we are manipulated.
From the Hardcover edition.
Time Siege, a fast-paced time-travel adventure from award-winning author Wesley Chu
Having been haunted by the past and enslaved by the present, James Griffin-Mars is taking control of the future.
Earth is a toxic, sparsely inhabited wasteland–the perfect hiding place for a fugitive ex-chronman to hide from the authorities.
James has allies, scientists he rescued from previous centuries: Elise Kim, who believes she can renew Earth, given time; Grace Priestly, the venerated inventor of time travel herself; Levin, James’s mentor and former pursuer, now disgraced; and the Elfreth, a population of downtrodden humans who want desperately to believe that James and his friends will heal their ailing home world.
James also has enemies. They include the full military might of benighted solar system ruled by corporate greed and a desperate fear of what James will do next. At the forefront of their efforts to stop him is Kuo, the ruthless security head, who wants James’s head on a pike and will stop at nothing to obtain it.
2017 Sunburst Award for Adult Fiction Finalist
Necessity: the sequel to the acclaimed The Just City and The Philosopher Kings, Jo Walton’s tales of gods, humans, and what they have to learn from one another.
More than sixty-five years ago, Pallas Athena founded the Just City on an island in the eastern Mediterranean, placing it centuries before the Trojan War, populating it with teachers and children from throughout human history, and committing it to building a society based on the principles of Plato’s Republic. Among the City’s children was Pytheas, secretly the god Apollo in human form.
Sixty years ago, the Just City schismed into five cities, each devoted to a different version of the original vision.
Forty years ago, the five cities managed to bring their squabbles to a close. But in consequence of their struggle, their existence finally came to the attention of Zeus, who can’t allow them to remain in deep antiquity, changing the course of human history. Convinced by Apollo to spare the Cities, Zeus instead moved everything on the island to the planet Plato, circling its own distant sun.
Now, more than a generation has passed. The Cities are flourishing on Plato, and even trading with multiple alien species. Then, on the same day, two things happen. Pytheas dies as a human, returning immediately as Apollo in his full glory. And there’s suddenly a human ship in orbit around Plato–a ship from Earth.
In this conclusion to J. A. Souders’s thrilling, twist-filled Elysium Chronicles series, Evie Winters and Gavin Hunter return to the isolated, dangerous underwater city that they fought so hard to escape.
Back in Elysium at last, Evie has finally found her true self hidden under layers and layers of false memories implanted by the woman she knew as Mother. Thanks to the intervention of her father, she knows the horrible truth about Mother and her insidious plans for the city. With the help of the love of her life, Gavin, and her best friend, Asher St. James, Evie is determined to free her people from the cruel dictatorship of Mother’s laws. But how do you free people who don’t know they need rescuing?
Working with the growing Underground rebellion, Evie tries to remove Mother from her position by force–with disastrous results. As the body count rises, Evie must find a way to save Elysium before Mother destroys them all.
Shay Remby and her band of renegade activists have got the corrupt Singular Corporation on the run. Their expose is finally working. Or is it?
Even as revelations about the human experimental subjects break in the news, Singular’s employees are slithering out of sight. And then their CEO is killed in a plane crash… Was it a freak accident? Or a cover-up?
Shay’s gang begins to see signs that there may be even more powerful figures than they knew managing events—publicly expressing outrage and mopping up the mess, but secretly gathering up their scientists and moving the operation further out of sight.
It will take nothing short of a rampage to stop the Singular menace for good…
Everything in Echo’s life changed in a blinding flash when she learned the startling truth: she is the firebird, the creature of light that is said to bring peace.
The firebird has come into the world, but it has not come alone. Every action has an equal and opposite reaction, and Echo can feel a great and terrible darkness rising in the distance. Cosmic forces threaten to tear the world apart.
Echo has already lost her home, her family, and her boyfriend. Now, as the firebird, her path is filled with even greater dangers than the ones she’s already overcome.
She knows the Dragon Prince will not fall without a fight.
Echo must decide: can she wield the power of her true nature–or will it prove too strong for her, and burn what’s left of her world to the ground?
Welcome to the shadow hour.
Praise for the Girl at Midnight Series:
“A stunning debut. . . . Equal parts atmosphere and adventure, Melissa Grey’s The Girl at Midnight is positively divine.” —Victoria Schwab, author of A Darker Shade of Magic
“An action- and angst-packed installment reminiscent of Buffy and Neil Gaiman’s Neverwhere.” —Kirkus Reviews
“Catnip for fans of Cassandra Clare.” —BookPage.com
“A must-read.” —Paste magazine
“You are going to love Echo.” —Bustle.com
“Sparks fly. . . . Will please fans of Cassandra Clare and Game of Thrones watchers with its remarkable world building; richly developed characters; and themes of family, power, loyalty, and romance.” —Booklist, Starred
“A feisty heroine, fun supporting characters, a mission to save the world, and some seriously spicy romance.” —SLJ
“Fast-paced, action-packed, and full of laughs.” —Nerdist.com
“Enthralling and pure magic, Grey’s debut is delightful!” —Romantic Times
“A page-turner—I was hooked from start to finish.” —Latina Magazine
It is late August 1892, and Sophia Tims is coming home from a foreign Age, having risked her life in search of her missing parents. Now she is aboard ship, with a hard-earned, cryptic map that may help her find them at long last.
But her homecoming is anything but peaceful. Threatening clouds hang over New Orleans harbor. Sinkholes have been opening in Boston, swallowing parts of the city whole. Rogue weirwinds tear up the Baldlands. Worst of all, New Occident is at war, led by a prime minister who will do anything to expand the country westward. He has blackmailed Sophia’s beloved uncle Shadrack into drawing the battle maps that will lead countless men and boys—including Sophia’s best friend, Theo—to their deaths.
As Sophia puzzles out her next move, Shadrack is peeling back layers of government intrigue, and Theo is bracing himself to fight. A red fog of war is rising, and New Occident’s future hangs in the balance. . . .
The Crimson Skew is the thrilling final act of S. E. Grove’s acclaimed Mapmakers Trilogy—three unforgettable books set in a world like no other.
Between keeping the Dweeb League from getting themselves killed, dealing with a new Psi Fighter who gives her attitude, and trying to figure out who Nicolaitan’s next victim is before it’s too late, Rinnie learns that the stakes are higher than she is ready to deal with. Nicolaitan has declared war. He is using a mind-control drug to manipulate high school students, using them as puppets to carry out his crimes, and he doesn’t care who becomes collateral damage in the process.
In a climactic showdown, the Psi Fighters are badly outnumbered by Walpurgis Knights when they face off for the first time in a decade. Even if the Knights lose, someone Rinnie loves may die in battle. But if the Knights win, Rinnie will be shot full of the mind control drug Psychedone 10, and forced to become Nicolaitan’s slave.
The conclusion of this epic time-traveling romantic trilogy, perfect for fans of The Time Traveler’s Wife and Outlander.
Rebecca, the Seventh Miss Hatfield, has been reunited with her lost love Henley after escaping the hidden killer in Henry VIII’s court. But now they find themselves stranded in modern-day London, with Henley much too weak to dare time travel again.
Rebecca knows that somewhere, somehow, the mysterious black-clad murderer will find them again. In order to save Henley and be together forever they will need to make him immortal. But the Fountain of Youth has secrets that threaten their lives—and their hearts. Can they save Henley and evade death along the way?
Epic Reads Impulse is a digital imprint with new releases each month.
The Masked Man has captured all the royal families from the Land of Stories with the help of his army of literature’s greatest villains, including the Wicked Witch of the West, the Queen of Hearts, and Captain Hook. With his sinister plan finally in motion, he is eager to destroy the families and take his place as emperor.
The Monster War is the third book in the action-packed, steampunk League of Seven series by acclaimed author Alan Gratz.
Having discovered the monstrous secret of his origins, Archie Dent is no longer certain that he is worthy to be a member of the League of Seven. But with new enemies to face, he realizes that he may not have the luxury of questioning his destiny.
Wielding the Dragon Lantern, the maniacal Philomena Moffett has turned her back on the Septemberist Society, creating her own Shadow League and unleashing a monster army on the American continent. Archie and his friends must race to find the last two members of their league in time to thwart Moffett’s plan and rescue humanity once more.